About BUNDLAR

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Augmented Reality Made Easy!

One of the largest barriers to the widespread adoption of Augmented Reality (AR) has been the need for a skilled developer to create applications that can display AR experiences. With the BUNDLAR Platform, anybody, anywhere can create, edit, and deploy AR experiences whenever they want, instantly, and on a global scale.

The Platform also solves the problem of updates and repeatability. The market is full of one-off solutions, but BUNDLAR users can edit their AR experiences after their initial deployment, as well. Our technology also ensures our AR experiences are strong, stable, and reliable by ‘bundling’ many AR experiences in the cloud then downloaded on a user’s device, allowing a user to engage with many related AR experiences without constantly needing to connect to the cloud or rely on strong internet connection.

The BUNDLAR Mission

To provide a scalable self-serve augmented reality (AR) Platform that enables businesses and institutions to create, edit, and deploy AR experiences instantly and on a global scale to their employees, customers, students, and vendors.


Our Company History

How BUNDLAR was born.

THE CONNECTION

THE CONNECTION

BUNDLAR started as a classic 1871 incubator connection. At a Friday Happy Hour, Origin Development and Converge Media Presidents, Matt Wren & John Martin, respectively, met. They each saw augmented reality (AR) emerging as the next big innovation.
THE FORMATION

THE FORMATION

Like with websites in the early-90s, both Matt and John predicted an industry on the verge of exploding and recognized that the skill sets of each company naturally aligned. A few months later, BUNDLAR was formed.
EXCELLING TOGETHER

EXCELLING TOGETHER

The BUNDLAR team went on to work on projects for major brands like Arizona State University, ASSA ABLOY, Procter & Gamble, DuSable Museum, and Exelon.
REBRAND

REBRAND

In early 2019, BUNDLAR shifted to a SaaS model and CMS platform and rebranded with the focus: AR Made Easy!
APP LAUNCH

APP LAUNCH

June 2020, the BUNDLAR App was launched and available to the public in both the App Store and Google Play.

Meet Our Team Members

Decades of experience in a wide-range of backgrounds including app development, live events, enterprise development, gaming, traditional and new media, executive consulting, marketing, and sports management give the BUNDLAR team a distinct advantage for any project.

John Martin

Founder & Chief Executive Officer

With 30 years of sales, marketing, media, management, and technology experience, John has a proven track record managing and consulting with mature properties, turnarounds, and start-ups including CBS, Clear Channel, SMS Assist, City of Chicago, Tribune Company, Critical Mass Media, MediaBank, Sun-Times News Group, ABC, and more.

Matt Wren

Founder & Chief Technology Officer

Matt is a technology consultant and full stack developer with 20 years experience producing cutting edge technology solutions. Matt has built web and mobile applications and consulted for companies large and small, new and old. As a founder of the VR/AR Chicago Meetup, he's building the community that gets people & businesses actively involved in virtual and augmented technologies.

Gareth Davies

Founder & Lead Developer

Gareth is an expert Software Developer with a 20 year history working in the information technology and services industry. Gareth has worked both with large companies such as Bioware, Comcast and Bank of America and small local businesses. He is a founding member of the VR/AR Chicago MeetUp, cultivating interest and developing software in VR & AR space.

Zach Martin

Founder & Senior Project Manager

As a content producer for the Chicago Sun-Times, the Chicago Cubs, and numerous online publications, as well as a small business owner, Zach has brought his creativity and solution-driven entrepreneurship to sales and marketing. His understanding and excitement for the potential of AR is key in finding the right solution for each project.

Lewis Gardner

Lead Software Engineer

Lewis is a full stack software engineer with 7-years of experience developing VR & AR software solutions. His previous projects include geospatial data visualization for commercial real estate clients, trading platforms at the Chicago Board of Trade, and an immersive physics educational experience. In 2019, one of Lewis's VR & AR projects was selected as a finalist at MIT's Reality Virtually hackathon and was awarded "Best in Productivity".